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Following this, they select the Fusion Monster in their Extra Deck that they intend to Fusion Summon. You cannot Flip Summon a monster at the same turn it was Summoned, Normal Set, declared an attack (even if the attack was negated or canceled), or its battle position was changed manually that turn.Ī Fusion Summon is the act of Special Summoning a Fusion Monster from the Extra Deck using the effect of "Polymerization" or any other card effects which explicitly states that the summon is a Fusion Summon.During their Main Phase 1 or 2, the turn player can Fusion Summon a Fusion Monster from the Extra Deck by first declaring the action and then activating "Polymerization". Flip Summon does not take up your Normal Summon/Set for the turn. A monster is considered to be not on the Field during the Flip Summon's Summon negation window. You simply flip a face-down monster manually into face-up Attack Position. It can only be performed when the game stateis open during your Main Phase. Therefore, in order to Summon a strong Dark Synchro Monster with a high Negative Level, the Dark Tuner must generally have a very high (positive) Level and the non-Tuner a very low Level.ĭelta Accel Synchro Summon is a form of Synchro Summoning, in which there are 2 Tuner Monsters and 1 non-Tuner Synchro Monster used in the Accel Synchro Summon.ĭouble Tuning (also sometimes referred to as Overtuning) is special kind of Synchro Summon for which two Tuner monsters are used, rather than the usual one.Ī Flip Summon is a way to Summon monsters. Its mechanics are somewhat the antithesis of a Synchro Summon, as instead of requiring a Tuner monster whose Level is added to the Level(s) of a non-Tuner monster(s) to equal the Synchro Monster's Level, it requires a Dark Tuner monster whose Level is subtracted from the Level of a non-Tuner monster to equal the Dark Synchro Monster's Negative Level. (Like all Extra Deck monsters, this does not apply if the monster is returned to the Extra Deck in that case, the monster must be Special Summoned via Contact Fusion again.)Ī Dark Synchro Summon is a method of Summoning a Dark Synchro Monster. Much like all Extra Deck monsters, Fusion Monsters that use Contact Fusion can be Special Summoned from the Graveyard or the so-called Banished Zone, as long as they were successfully Special Summoned from the Extra Deck via Contact Fusion first.This is redundant for Contact Fusions conducted via banishing or sending to the Graveyard, as their Fusion Materials can be publicly verified afterwards.
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If a monster is face-down and you wish to use it for a Contact Fusion that shuffles the Fusion Materials into the Deck, you must reveal it before shuffling it into the Deck to allow your opponent to verify the card's identity.All monsters involved in the Special Summon must be on the side of the field of the player conducting the Contact Fusion (not the case for "Chimeratech Fortress Dragon"), and cannot be replaced by Fusion Substitute Monsters.Attempting to Special Summon via Contact Fusion opens the Summon negation window and does not start a Chain. Contact Fusion is not a Fusion Summon, as it is a type of built-in Special Summon.This is due to the fact that an Accel Synchro Monster is a different kind of monster from an ordinary Synchro Monster in the anime, but are changed to be normal Synchro Monsters with such summoning conditions in the TCG/OCG.Ĭontact Fusion is a semi-official term which means to Special Summon a Fusion Monster with its own Summoning procedure that states " You do not use "Polymerization". In order for it to count as an Accel Synchro Summon, the summoned Synchro Monster itself must require a Synchro Tuner and a Synchro Non-Tuner. As usual, 1 Tuner Monster and 1 or more non-Tuner monsters are required this effectively makes the requirement 1 Tuner Synchro Monster and 1 or more non-Tuner Synchro Monsters. When performing an Accel Synchro Summon, the required Synchro Material Monsters must be themselves Synchro Monsters. An Accel Synchro Summon is a method of Summoning an Accel Synchro Monster.